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23 Nisan 2025, 01:20:13

WANG CARS = SF GALERI

Başlatan ace, 07 Ekim 2017, 22:38:03

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0 Üye ve 1 Ziyaretçi konuyu incelemekte.

ace

Merhaba Bugün 3. Mapım Olarak Hatta Mapımız Olarak Karşınızdayım SampR. İle Beraber Yaptığımız Map İle Karşınızdayım SF Galerinin Açılımını Merak Edenler İçin:Ene(s) Yusu(f) Galeri San Fieero Galeri Değildir Merakınızı Yitirmek İçin Söyledim.
Emekği Geçenler
ByJoKeR
SampR.
Fotoğraflara Geçelim









Ve Çok Beklediğiniz Kodlar

OnPlayerConnect'e
RemoveBuildingForPlayer(playerid, 11317, -1947.219, 280.820, 45.273, 0.250);
RemoveBuildingForPlayer(playerid, 11321, -1947.219, 280.820, 45.273, 0.250);

OnGameModeInit'e
tmpobjid = CreateDynamicObjectEx(11317,-1947.199,280.789,45.246,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18646, "matcolours", "orange", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 5, 3113, "carrierxr", "ws_shipmetal1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 8, 18646, "matcolours", "lightblue", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 9, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 10, 18646, "matcolours", "lightblue", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 11, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 12, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 13, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 14, 18646, "matcolours", "grey-10-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 15, 18646, "matcolours", "grey-10-percent", 0x00000000);
tmpobjid = CreateDynamicObjectEx(7090,-1965.413,293.921,41.662,360.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 2, 19058, "xmasboxes", "silk6-128x128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 15, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObjectEx(19482,-1971.778,293.775,40.728,270.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "gz_vicdoor2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0x00000000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 75, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1971.778,293.805,40.728,270.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "gz_vicdoor2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0x00000000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 75, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.312,265.125,52.744,0.000,0.000,630.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "F", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.301,265.130,54.193,0.000,0.000,270.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "S", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1971.186,265.090,44.273,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "I", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.368,265.156,51.043,0.000,0.000,270.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "G", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.248,265.156,49.633,0.000,0.000,270.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "A", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.148,265.156,48.273,0.000,0.000,270.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "L", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.148,265.156,45.633,0.000,0.000,270.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "R", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.912,265.480,54.193,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "S", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.912,265.480,52.793,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "F", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.852,265.480,50.783,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "G", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.952,265.480,49.473,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "A", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.952,265.480,48.053,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "L", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.952,265.480,46.613,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "E", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1970.952,265.480,45.183,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "R", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1971.222,265.480,43.833,0.000,0.000,450.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "I", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1966.158,265.156,47.073,0.000,0.000,270.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "E", 50, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1967.385,295.988,45.875,0.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 50, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1967.688,294.008,45.497,0.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "SF OTO GALERI", 80, "Ariel", 37, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1967.535,292.488,45.795,0.000,0.000,360.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 50, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObjectEx(19482,-1924.977,282.527,42.056,0.000,0.000,360.000,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "SF GALERI", 80, "Ariel", 35, 0, 0xFFFF0000, 0x00000000, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

İyi

Kötü

YorumlarınızıBekliyoruz...
Son düzenlenme: 08 Ekim 2017, 15:09:55 ByJoKeR

maXpoWer

Ellerinize sağlık bunu baya beğendım  :helal:
Son düzenlenme: 08 Ekim 2017, 00:10:02 maXpoWer
Serhan Buz (maXpoWer)
Since 2009

ace

Alıntı yapılan: maXpoWer - 07 Ekim 2017, 22:47:54

Ellerine sağlık bunu baya beğendım  :helal:
Ellerinize Olarak Değiştirelim SampR. Fikir Verdi Ben Yaptım :helal:


ParsMapping

Kardesim boyama atarken daha olasi renkleri secmeye calis eline saglik


ace

Alıntı yapılan: ParsMapping - 08 Ekim 2017, 01:53:00

Kardesim boyama atarken daha olasi renkleri secmeye calis eline saglik
Tamam Reis Unutmayacağım Bu Renk Olayını Yorumun İçin Teşekkürler


Ozy

Çok güzel olmuş ellerine sağlık, başarılarının devamını dilerim.  :W :)






Pablo

Alıntı yapılan: Ozy - 17 Ekim 2017, 04:10:55

Çok güzel olmuş ellerine sağlık, başarılarının devamını dilerim.  :W :)

Alıntı




Pawnotürk Üyesi 2017-2020

enes020020

Ellerinize sağlık dostum  :helal: Yusuf,sen Yusuf47 misin SA-MP'deki  :D


Hades

Renk seçimin kotu,birde koyabildigin kadar obje koyabilirsin.Fakat yerinde ve oturacak şekilde.Başarılar.


laéx

Alıntı yapılan: Hades - 07 Şubat 2018, 16:57:09

Renk seçimin kotu,birde koyabildigin kadar obje koyabilirsin.Fakat yerinde ve oturacak şekilde.Başarılar.

Katılıyorum,başarılar.


ebuaga

Teşekkürler paylaşım için fakat türk bayrağı ekleseydin türk markalarını falan eklesen daha güzel olurdu


staple

Beğendim, güzel, ellerine sağlık. :helal:


ExO

Eline sağlık ama ben beğenmedim,pek emek isteyen bir map değil,basit ve sıradan olmuş.Sadece texture değil,içini objeler ile doldurmalıydın.Biraz internetten rusların yaptıkları harita tasarımlarını izlemeni tavsiye ederim,böylece map yeteneğin gelişebilir. :helal:

birileri demiş öldü şimdi yazsınlar kral geri döndü

mtb


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