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23 Nisan 2025, 00:47:09

Detaylı grotti sistemi

Başlatan ozkleiNN, 27 Ekim 2022, 00:10:57

« önceki - sonraki »

0 Üye ve 1 Ziyaretçi konuyu incelemekte.

ozkleiNN

Kullanmak istiyenler kendi oyun moduna ayarlayabilir, mobil ve pc uyumlu.

PAWN Kodu: Seç
new PlayerText: GrottiTextDraw[MAX_PLAYERS][15];

new GrottiSayfa[MAX_PLAYERS];
#define MAX_SATILIK_ARAC 53

enum SatilikAraclar
{
    Arac_Isim[24],
    Arac_Model,
    Arac_Fiyat
}
new const GrottiData[MAX_SATILIK_ARAC][SatilikAraclar] =
{
    {"Bravura", 401, 27500},
    {"Buffalo", 402, 80000},
    {"Sentinel", 405, 30000},
    {"Banshee", 429, 65000},
    {"Cheetah", 415, 140000},
    {"Infernus", 411, 230000},
    {"Bullet", 541, 190000},
    {"Super GT", 506, 180000},
    {"Turismo", 451, 205000},
    {"Elegy", 562, 60000},
    {"Jester", 559, 55000},
    {"Premier", 426, 40000},
    {"Sultan", 560, 60000},
    {"Faggio", 462, 7500},
    {"PCJ-600", 461, 20000},
    {"Freeway", 463, 15000},
    {"Sanchez", 468, 10000},
    {"Comet", 480, 60000},
    {"Windsor", 555, 45000},
    {"Rancher", 489, 35000},
    {"Blista Compact", 496, 32500},
    {"Mesa", 500, 30000},
    {"Elegant", 507, 27500},
    {"BMX", 481, 2000},
    {"Mountain Bike", 510, 4000},
    {"Majestic", 517, 20000},
    {"Alpha", 602, 65000},
    {"Euros", 587, 58500},
{"Fortune", 526, 30000},
{"Remington", 534, 40000},
    {"Slamvan", 535, 40000},
    {"Sunrise", 550, 35000},
    {"Merit", 551, 20000},
    {"Uranus", 558, 50000},
    {"Tahoma", 566, 50000},
{"Bf-400", 581, 15000},
    {"Huntley", 579, 70000},
    {"Phoenix", 603, 75000},
    {"Yosemite", 554, 20000},
    {"Primo", 547, 20000},
    {"Sabre", 475, 25000},
    {"NRG-500", 522, 120000},
    {"Fcr-900", 521, 25000},
    {"Solair", 458, 35000},
    {"Savanna", 567, 40000},
    {"Blade", 536, 30000},
    {"Flash", 565, 50000},
    {"Hotknife", 468, 150000},
    {"Walton", 478, 15000},
    {"Bobcat", 422, 20000},
    {"Pony", 413, 30000},
    {"Mule", 414, 35000},
    {"Yankee", 456, 45000}
};

new AracRenk[2][MAX_PLAYERS];

PAWN Kodu: Seç
stock GrottiTextDrawOlustur(playerid)
{
    GrottiTextDraw[playerid][0] = CreatePlayerTextDraw(playerid, 210.000, 180.000, "LD_SPAC:black");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][0], 212.000, 107.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][0], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][0], -1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][0], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][0], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][0], 1);

    GrottiTextDraw[playerid][1] = CreatePlayerTextDraw(playerid, 214.000, 184.000, "LD_SPAC:white");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][1], 97.000, 98.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][1], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][1], 286331391);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][1], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][1], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][1], 1);

    GrottiTextDraw[playerid][2] = CreatePlayerTextDraw(playerid, 316.000, 184.000, "LD_SPAC:white");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][2], 101.000, 73.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][2], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][2], 286331391);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][2], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][2], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][2], 1);

    GrottiTextDraw[playerid][3] = CreatePlayerTextDraw(playerid, 203.000, 169.000, "_");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][3], 101.000, 133.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][3], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][3], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][3], 0);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][3], 0);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][3], 0);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][3], 5);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][3], 0);
    PlayerTextDrawSetPreviewModel(playerid, GrottiTextDraw[playerid][3], 562);
    PlayerTextDrawSetPreviewRot(playerid, GrottiTextDraw[playerid][3], -13.000, 0.000, 37.000, 0.899);
    PlayerTextDrawSetPreviewVehCol(playerid, GrottiTextDraw[playerid][3], 6, 0);

    GrottiTextDraw[playerid][4] = CreatePlayerTextDraw(playerid, 322.000, 196.000, "Model: sultan");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][4], 0.219, 1.199);
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][4], 483.000, 532.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][4], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][4], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][4], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][4], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][4], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][4], 2);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][4], 1);

    GrottiTextDraw[playerid][5] = CreatePlayerTextDraw(playerid, 334.000, 238.000, "RENK: 0");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][5], 0.219, 1.199);
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][5], 365.000, 11.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][5], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][5], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][5], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][5], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][5], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][5], 2);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][5], 1);
    PlayerTextDrawSetSelectable(playerid, GrottiTextDraw[playerid][5], 1);

    GrottiTextDraw[playerid][6] = CreatePlayerTextDraw(playerid, 374.000, 238.000, "RENK: 0");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][6], 0.219, 1.199);
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][6], 408.000, 11.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][6], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][6], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][6], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][6], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][6], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][6], 2);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][6], 1);
    PlayerTextDrawSetSelectable(playerid, GrottiTextDraw[playerid][6], 1);

    GrottiTextDraw[playerid][7] = CreatePlayerTextDraw(playerid, 343.000, 265.000, "SATIN AL");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][7], 0.259, 1.500);
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][7], 393.000, 11.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][7], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][7], 8388863);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][7], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][7], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][7], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][7], 2);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][7], 1);
    PlayerTextDrawSetSelectable(playerid, GrottiTextDraw[playerid][7], 1);

    GrottiTextDraw[playerid][8] = CreatePlayerTextDraw(playerid, 316.000, 263.000, "LD_SPAC:white");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][8], 101.000, 19.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][8], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][8], 286331391);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][8], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][8], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][8], 1);

    GrottiTextDraw[playerid][9] = CreatePlayerTextDraw(playerid, 213.000, 169.000, "Grotti - Sultan");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][9], 0.358, 2.098);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][9], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][9], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][9], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][9], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][9], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][9], 3);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][9], 1);

    GrottiTextDraw[playerid][10] = CreatePlayerTextDraw(playerid, 409.000, 182.000, "LD_CHAT:thumbdn");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][10], 11.000, 13.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][10], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][10], -1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][10], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][10], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][10], 1);
    PlayerTextDrawSetSelectable(playerid, GrottiTextDraw[playerid][10], 1);

    GrottiTextDraw[playerid][11] = CreatePlayerTextDraw(playerid, 322.000, 206.000, "MODEL ID: 560");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][11], 0.219, 1.199);
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][11], 483.000, 532.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][11], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][11], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][11], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][11], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][11], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][11], 2);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][11], 1);

    GrottiTextDraw[playerid][12] = CreatePlayerTextDraw(playerid, 322.000, 217.000, "FIYAT $1.000.000");
    PlayerTextDrawLetterSize(playerid, GrottiTextDraw[playerid][12], 0.219, 1.199);
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][12], 483.000, 532.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][12], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][12], -1);
    PlayerTextDrawSetShadow(playerid, GrottiTextDraw[playerid][12], 1);
    PlayerTextDrawSetOutline(playerid, GrottiTextDraw[playerid][12], 1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][12], 150);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][12], 2);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][12], 1);

    GrottiTextDraw[playerid][13] = CreatePlayerTextDraw(playerid, 399.000, 266.000, "LD_BEAT:right");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][13], 13.000, 13.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][13], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][13], -1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][13], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][13], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][13], 1);
    PlayerTextDrawSetSelectable(playerid, GrottiTextDraw[playerid][13], 1);

    GrottiTextDraw[playerid][14] = CreatePlayerTextDraw(playerid, 321.000, 266.000, "LD_BEAT:left");
    PlayerTextDrawTextSize(playerid, GrottiTextDraw[playerid][14], 14.000, 13.000);
    PlayerTextDrawAlignment(playerid, GrottiTextDraw[playerid][14], 1);
    PlayerTextDrawColor(playerid, GrottiTextDraw[playerid][14], -1);
    PlayerTextDrawBackgroundColor(playerid, GrottiTextDraw[playerid][14], 255);
    PlayerTextDrawFont(playerid, GrottiTextDraw[playerid][14], 4);
    PlayerTextDrawSetProportional(playerid, GrottiTextDraw[playerid][14], 1);
    PlayerTextDrawSetSelectable(playerid, GrottiTextDraw[playerid][14], 1);
    return 1;
}
PAWN Kodu: Seç
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if (playertextid == GrottiTextDraw[playerid][5])
{
        for (new i; i < 15; i++) PlayerTextDrawHide(playerid, GrottiTextDraw[playerid][i]);
        RenkDialogGoster(playerid, 1);
}
else if (playertextid == GrottiTextDraw[playerid][6])
{
        for (new i; i < 15; i++) PlayerTextDrawHide(playerid, GrottiTextDraw[playerid][i]);
        RenkDialogGoster(playerid, 2);
}
    else if(playertextid == GrottiTextDraw[playerid][7])
    {
    for (new i; i < 15; i++)
        PlayerTextDrawHide(playerid, GrottiTextDraw[playerid][i]);
        CancelSelectTextDraw(playerid);

if (PlayerData[playerid][pCash] < GrottiData[GrottiSayfa[playerid]][Arac_Fiyat]) return HataMesajGonder(playerid, "Yeterli paraniz yok.");
new maksarac = MAX_OWNABLE_CARS;
switch (PlayerData[playerid][pVip])
{
case 1: maksarac += 2;
    case 2: maksarac += 4;
    case 3: maksarac += 6;
}
if (Car_GetCount(playerid) >= maksarac) return HataMesajGonder(playerid, "En fazla %d arac sahibi olabilirsin.", maksarac);
switch (GrottiData[GrottiSayfa[playerid]][Arac_Model])
{
  case 471, 495, 509: if (PlayerData[playerid][pVip] < 2) return HataMesajGonder(playerid, "Bu araci satin alabilmek icin Silver VIP ve ustu olmalisiniz.");
case 502, 503, 494, 434, 504: if (PlayerData[playerid][pVip] < 3) return HataMesajGonder(playerid, "Bu araci satin alabilmek icin Gold VIP olmalisiniz.");
}
new id = Arac_Olustur(PlayerData[playerid][pID], GrottiData[GrottiSayfa[playerid]][Arac_Model], 0, 0, -1, 533.4973, -1283.4143, 17.2422, 308.5293, AracRenk[0][playerid], AracRenk[1][playerid], 4, 0);
if (id != -1)
{
ParaVer(playerid, -GrottiData[GrottiSayfa[playerid]][Arac_Fiyat]);
MesajGonder(playerid, "Tebrikler, %s miktar para karsiliginda arac satin aldiniz. Araciniz kapinin onune park edildi.",FormatNumber(GrottiData[GrottiSayfa[playerid]][Arac_Fiyat]));
GrottiSayfa[playerid] = 0;
AracRenk[0][playerid] = 0;
AracRenk[1][playerid] = 0;
Oyuncu_Kaydet(playerid);
}
return 1;
    }
else if (playertextid == GrottiTextDraw[playerid][10])
{
for (new i; i < 15; i++)
        PlayerTextDrawHide(playerid, GrottiTextDraw[playerid][i]);
        CancelSelectTextDraw(playerid);
GrottiSayfa[playerid] = 0;
HataMesajGonder(playerid, "Araç seçme ekranı kapatıldı.");
}
else if (playertextid == GrottiTextDraw[playerid][13])
{
GrottiSayfa[playerid]++;
if (GrottiSayfa[playerid] == MAX_SATILIK_ARAC)
GrottiSayfa[playerid] = 0;
GrottiTextDrawGuncelle(playerid, GrottiSayfa[playerid]);
return 1;
}
else if (playertextid == GrottiTextDraw[playerid][14])
{
GrottiSayfa[playerid]--;
if (GrottiSayfa[playerid] == MAX_SATILIK_ARAC || GrottiSayfa[playerid] == -1)
GrottiSayfa[playerid] = 4;
GrottiTextDrawGuncelle(playerid, GrottiSayfa[playerid]);
return 1;
}
    return 0;
}

PAWN Kodu: Seç
Dialog:aracrenk1(playerid, response, listitem, inputtext[])
{
    if (!response)
    {
        for (new i; i < 15; i++) GrottiTextDrawGuncelle(playerid, GrottiSayfa[playerid]);
        return 1;
    }
    new renk;
    if (sscanf(inputtext, "d", renk)) return RenkDialogGoster(playerid, 1);
    if (renk < 0 || renk > 255) return RenkDialogGoster(playerid, 1);
    AracRenk[0][playerid] = renk;
    GrottiTextDrawGuncelle(playerid, GrottiSayfa[playerid]);
    return 1;
}

Dialog:aracrenk2(playerid, response, listitem, inputtext[])
{
    if (!response)
    {
        for (new i; i < 15; i++) GrottiTextDrawGuncelle(playerid, GrottiSayfa[playerid]);
        return 1;
    }
    new renk;
    if (sscanf(inputtext, "d", renk)) return RenkDialogGoster(playerid, 2);
    if (renk < 0 || renk > 255) return RenkDialogGoster(playerid, 2);
    AracRenk[1][playerid] = renk;
    GrottiTextDrawGuncelle(playerid, GrottiSayfa[playerid]);
    return 1;
}

stock RenkDialogGoster(playerid, renkid)
{
new string[3500];
format(string, sizeof(string), "{000000}000 {F5F5F5}001 {2A77A1}002 {840410}003 {263739}004 {86446E}005 {D78E10}006 {4C75B7}007 {BDBEC6}008 {5E7072}009 {46597A}010 {656A79}011 {5D7E8D}012 {58595A}013 {D6DAD6}014 {9CA1A3}015\n");
strcat(string, "{335F3F}016 {730E1A}017 {7B0A2A}018 {9F9D94}019 {3B4E78}020 {732E3E}021 {691E3B}022 {96918C}023 {515459}024 {3F3E45}025 {A5A9A7}026 {635C5A}027 {3D4A68}028 {979592}029 {421F21}030 {5F272B}031\n");
strcat(string, "{8494AB}032 {767B7C}033 {646464}034 {5A5752}035 {252527}036 {2D3A35}037 {93A396}038 {6D7A88}039 {221918}040 {6F675F}041 {7C1C2A}042 {5F0A15}043 {193826}044 {5D1B20}045 {9D9872}046 {7A7560}047\n");
strcat(string, "{989586}048 {ADB0B0}049 {848988}050 {304F45}051 {4D6268}052 {162248}053 {272F4B}054 {7D6256}055 {9EA4AB}056 {9C8D71}057 {6D1822}058 {4E6881}059 {9C9C98}060 {917347}061 {661C26}062 {949D9F}063\n");
strcat(string, "{A4A7A5}064 {8E8C46}065 {341A1E}066 {6A7A8C}067 {AAAD8E}068 {AB988F}069 {851F2E}070 {6F8297}071 {585853}072 {9AA790}073 {601A23}074 {20202C}075 {A4A096}076 {AA9D84}077 {78222B}078 {0E316D}079\n");
strcat(string, "{722A3F}080 {7B715E}081 {741D28}082 {1E2E32}083 {4D322F}084 {7C1B44}085 {2E5B20}086 {395A83}087 {6D2837}088 {A7A28F}089 {AFB1B1}090 {364155}091 {6D6C6E}092 {0F6A89}093 {204B6B}094 {2B3E57}095\n");
strcat(string, "{9B9F9D}096 {6C8495}097 {4D8495}098 {AE9B7F}099 {406C8F}100 {1F253B}101 {AB9276}102 {134573}103 {96816C}104 {64686A}105 {105082}106 {A19983}107 {385694}108 {525661}109 {7F6956}110 {8C929A}111\n");
strcat(string, "{596E87}112 {473532}113 {44624F}114 {730A27}115 {223457}116 {640D1B}117 {A3ADC6}118 {695853}119 {9B8B80}120 {620B1C}121 {5B5D5E}122 {624428}123 {731827}124 {1B376D}125 {EC6AAE}126 {000000}127\n");
strcat(string, "{177517}128 {210606}129 {125478}130 {452A0D}131 {571E1E}132 {010701}133 {25225A}134 {2C89AA}135 {8A4DBD}136 {35963A}137 {B7B7B7}138 {464C8D}139 {84888C}140 {817867}141 {817A26}142 {6A506F}143\n");
strcat(string, "{583E6F}144 {8CB972}145 {824F78}146 {6D276A}147 {1E1D13}148 {1E1306}149 {1F2518}150 {2C4531}151 {1E4C99}152 {2E5F43}153 {1E9948}154 {1E9999}155 {999976}156 {7C8499}157 {992E1E}158 {2C1E08}159\n");
strcat(string, "{142407}160 {993E4D}161 {1E4C99}162 {198181}163 {1A292A}164 {16616F}165 {1B6687}166 {6C3F99}167 {481A0E}168 {7A7399}169 {746D99}170 {53387E}171 {222407}172 {3E190C}173 {46210E}174 {991E1E}175\n");
strcat(string, "{8D4C8D}176 {805B80}177 {7B3E7E}178 {3C1737}179 {733517}180 {781818}181 {83341A}182 {8E2F1C}183 {7E3E53}184 {7C6D7C}185 {020C02}186 {072407}187 {163012}188 {16301B}189 {642B4F}190 {368452}191\n");
strcat(string, "{999590}192 {818D96}193 {99991E}194 {7F994C}195 {839292}196 {788222}197 {2B3C99}198 {3A3A0B}199 {8A794E}200 {0E1F49}201 {15371C}202 {15273A}203 {375775}204 {060820}205 {071326}206 {20394B}207\n");
strcat(string, "{2C5089}208 {15426C}209 {103250}210 {241663}211 {692015}212 {8C8D94}213 {516013}214 {090F02}215 {8C573A}216 {52888E}217 {995C52}218 {99581E}219 {993A63}220 {998F4E}221 {99311E}222 {0D1842}223\n");
strcat(string, "{521E1E}224 {42420D}225 {4C991E}226 {082A1D}227 {96821D}228 {197F19}229 {3B141F}230 {745217}231 {893F8D}232 {7E1A6C}233 {0B370B}234 {27450D}235 {071F24}236 {784573}237 {8A653A}238 {732617}239\n");
strcat(string, "{319490}240 {56941D}241 {59163D}242 {1B8A2F}243 {38160B}244 {041804}245 {355D8E}246 {2E3F5B}247 {561A28}248 {4E0E27}249 {706C67}250 {3B3E42}251 {2E2D33}252 {7B7E7D}253 {4A4442}254 {28344E}255");
    if (renkid == 1)
return Dialog_Show(playerid, aracrenk1, DIALOG_STYLE_INPUT, "Araç renk", string, "Devam", "Iptal");
else if (renkid == 2)
return Dialog_Show(playerid, aracrenk2, DIALOG_STYLE_INPUT, "Araç renk", string, "Devam", "Iptal");
return 1;
}

stock GrottiTextDrawGuncelle(playerid, vehiclemodel)
{
for (new i; i < 15; i++)
    PlayerTextDrawHide(playerid, GrottiTextDraw[playerid][i]);

PlayerTextDrawSetPreviewModel(playerid, GrottiTextDraw[playerid][3], GrottiData[vehiclemodel][Arac_Model]);

new str[64];
format(str, sizeof(str), "model: %s", GrottiData[vehiclemodel][Arac_Isim]);
PlayerTextDrawSetString(playerid, PlayerText:GrottiTextDraw[playerid][4], str);
str[0] = EOS;

format(str, sizeof(str), "RENK: %d", AracRenk[0][playerid]);
PlayerTextDrawSetString(playerid, PlayerText:GrottiTextDraw[playerid][5], str);
str[0] = EOS;

format(str, sizeof(str), "RENK: %d", AracRenk[1][playerid]);
PlayerTextDrawSetString(playerid, PlayerText:GrottiTextDraw[playerid][6], str);
str[0] = EOS;

format(str, sizeof(str), "grotti %s", GrottiData[vehiclemodel][Arac_Isim]);
PlayerTextDrawSetString(playerid, PlayerText:GrottiTextDraw[playerid][9], str);
str[0] = EOS;

format(str, sizeof(str), "MODEL ID: %d", GrottiData[vehiclemodel][Arac_Model]);
PlayerTextDrawSetString(playerid, PlayerText:GrottiTextDraw[playerid][11], str);
str[0] = EOS;

format(str, sizeof(str), "fiyat: %s", FormatNumber(GrottiData[vehiclemodel][Arac_Fiyat]));
PlayerTextDrawSetString(playerid, PlayerText:GrottiTextDraw[playerid][12], str);
str[0] = EOS;

PlayerTextDrawSetPreviewVehCol(playerid, GrottiTextDraw[playerid][3], AracRenk[0][playerid], AracRenk[1][playerid]);

for (new i; i < 15; i++)
    PlayerTextDrawShow(playerid, GrottiTextDraw[playerid][i]);
return 1;
}


kejj

Daha önce paylaşılmadı mı?


deks1337

Murat Budak tarafından paylaşılan bu değilmi?

herşey sıfırken görmedim destek

jexa